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Riverside Gothic Chapel and Graveyard WIP
Project type
3D Scene
Date
2025
Location
Vancouver
Please note: this project is a work in progress.
This project is a gothic chapel environment inspired by the composition and lighting of classical landscape paintings. I aimed to capture a sense of quiet stillness and reverence, using warm, directional light contrasted against deep shadow to guide the eye and establish mood.
The scene was created using a combination of Maya for modular asset creation, ZBrush for sculpted details, and Substance 3D Painter/Designer for texturing. The final environment was assembled and lit in Unreal Engine 5, with a strong focus on atmosphere, composition, and natural light interaction.




























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